Want a spearman to deal with cavalry? You need iron. Unless this changes later, it seems to me like resources like Iron, Horses, etc, are essentially finite. and then Diana's entire squad got completely obliterated by crit RNG right after spending resources to promote the front two units to tier 3, and I realized that I still personally find Permadeath too punishing and would not enjoy playing it. So I elected to not use Permadeath.īut then, I was using the protagonist to train units to reshuffle around since their capacity made them an ideal squad leader for a good sized batch of fresh recruits, And I noticed that honestly, tier 1 units are perfectly usable? If you only buy new recruits when you need them and don't try to keep a stock of reserves, their levels don't fall TOO far behind? I started to think it might not be the worst idea. My first thought, based on my experience with Ogrebattle, was that Permadeath would be far, FAR too punishing there's a lot of attacks flying around in a single battle and if the RNG decides one person gets focused down hard, that's it. I do not reset that's a self-imposed Casual mode and defeats the entire point of Classic mode.) To get my biases in the open: I support the inclusion of Casual Mode in Fire Emblem as an option for those who wanted it, but I usually still play Classic mode since I like the stories they let me tell (such as my first playthrough of Awakening, where I only had 3 casualties, but all very closely linked and telling a tragic tale. New player on chapter 11 without Permadeath.
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